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Old game jam game I made as a solo dev for the 2017 global game jam during my college days, with musical help from fellow student James Probel.  

https://v3.globalgamejam.org/2017/games/pegacide

The theme was "waves". The idea was a physics based puzzle game where the goal was to use 3 different weapon types, stone, wind, and fire, to murder a Pegasus in each level (don't ask me how that fit's the theme). 

Publishing this on itch for preservation/portfolio purposes.

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Click download now to get access to the following files:

pegacide.zip 18 MB

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